Frighter Fleets are autonomous cargo fleets that moves shipments between your planets. These reports will help you coordinate and optimize their movements. The reports also tell you valuable information on the current state of your fleets and planet stocks. |
Here's an example on how to use these reports:
TIP: Say you requested 100 Structures to be imported on a planet to build a Faraday Academy. Nice, but the thing is, to can't remember which one. Don't panic, there's no need to visit all your planets. Open the Fleet Report, choose the In/Out tab to view the trade routes. Sort the data against the goods' names. Scroll down the the Structures. Bingo! Good Qty Status Planet Fleet Structure 100 Import@100 Delta Centauri I n/a Structure 25 Import@25 Delta Andromedae IV n/a There it is, all the planets with Structures on them and an Import order are planets on which you requested Structures but build nothing with them yet! Just click on them and build that Faraday Academy! |
|
1 - The Active Fleet Report |
|
These are the Freighter fleets currently active. You may have Freigthers awaiting orders because of a lack of a job (of goods to transfer). The topmost window here tells me 12 out of 12 total freighters are moving. This is an indication that they are probably overworked, that some shipments might be delayed or not done at all. It thus might be a good idea to add more freighter fleets.
Here's how to read what information the columns show:
As always, you can click a column header to sort the lines against that column Good & QtyThe actual good and quantity being transfered.Status & FleetThe current status of the Freighter. The status will change this way as the job gets done:For imports: Going to take pickup -> Returning with pickup -> Refueling -> Done (Free) For exports: Delivering pickup -> Returning empty -> Refueling -> Done (Free) Or, if there's something sitting on the export docks: For exports: Delivering pickup -> Returning with new pickup -> Refueling -> Done (Free) PlanetThe name of the planet that requested the transfer. Click on it to go to that planet's screen. |
|
2 - Trade Routes |
|
These are the import and export orders defined for each planets. Some orders might not get done if you have more active routes than free freigthers. The topmost window here tells me 12 active orders out of 74 total orders. So, I know 100% of my freighters are busy and that adding more freighters wouldn't speed things up.
Here's how to read what information the columns show:
As always, you can click a column header to sort the lines against that column Good & QtyThis is the quantity of a particular good you have on a planet.StatusThe actual export or import order for that good for that planet. For example,Import @ 15 means that as soon as the planet's stocks drops below 15 items, a freighter will come deliver a new shipment. Export @ 25 means that as soon as the planet's stocks are over 25 items, a freighter will come pickup a shipment. PlanetThe name of the planet that requested the transfer. Click on it to go to that planet's screen.FleetIf a fleet is required to complete this order next turn, its number will appear here. If the number is shown in red, it means that a fleet would be required but none are available (you'll need add more freighters!) |
|
3 - Planet Stocks |
|
These are the goods for which no import or export order has been defined for each planets. They are mostly goods you forgot about or that you chose to ignore for some reason.
Here's how to read what information the columns show:
As always, you can click a column header to sort the lines against that column Good & QtyPlanetThe name of the planet that requested the transfer. Click on it to go to that planet's screen. |